
def carrot():
	plant(Entities.Carrot)
	if can_harvest():
		harvest()
		plant(Entities.Carrot)
		if(get_water()<=0.25):
			use_item(Items.Water)

def sunFlower():
	plant(Entities.Sunflower)
	if can_harvest():
		harvest()
		plant(Entities.Sunflower)
		if(get_water()<=0.25):
			use_item(Items.Water)
	
x=0
y=0
maxX=12
maxY=12
while 1:
	for x in range(maxX):
		move(East)
		carrot()
		for y in range(maxY):
			move(North)
			carrot()
			
		